Obsi Inventory is a slot inventory for FiveM built on ox_inventory 2.48.0. It replaces the interface with a flat three-column console and adds clothing as items, backpacks, trading, item rarity, a reworked shop, a weapon attachments view and an in-game admin panel.

What you get
Drag a piece onto your character to wear it, drag it off to undress. Outfits fit on a hanger.
A worn backpack opens extra slots and adds carry weight. Overloaded players slow down.
Rarity stripes, mini stashes, armour plates, weapon tints and unique serial numbers.
Drop an item on a nearby player, or open a two-sided trade checked by the server.
Throw items and held weapons with physics. Whatever lands becomes a ground drop.
Grid or list, a basket, cash or card per shop and a world prompt with no target script.
Recipe panel with ingredients, craft times and a queue.
A 3D view of the weapon with every component anchored to it.
Items, players, history, security, shops and more, live and without a restart.
Supported frameworks
Obsi Inventory uses the upstream bridges, so it runs on:
| Framework | inventory:framework |
|---|---|
| ESX Legacy | esx |
| Qbox (QBX) | qbx |
| ox_core | ox |
| ND Core | nd |
Languages
English and Polish cover every string, including the admin panel. Other upstream languages keep their translations for upstream strings and fall back to English for the new ones. Every string can also be edited live on the admin Locales page.
License
Obsi Inventory is GPL-3.0-or-later, like ox_inventory.
It is based on the work of Linden, Luke, Dunak and the ox_inventory contributors; LICENSE and NOTICE.md in the resource list the credits and every modification.